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- Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.games,comp.sys.amiga.graphics
- Path: netcom.com!jsheehy
- From: jsheehy@netcom.com (John Sheehy)
- Subject: Re: Why are europeans dumb enough to buy amigas?
- Message-ID: <jsheehyDp0F5L.Js3@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- References: <4ikh3g$bp3@tkhut.sojourn.com> <4ite4v$c5r@info1.sdrc.com> <jsheehyDosnx5.9B5@netcom.com> <4jajtm$ru9@daily-planet.nodak.edu>
- Date: Fri, 29 Mar 1996 03:32:09 GMT
- X-Original-Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.games,comp.sys.amiga.graphics
- Sender: jsheehy@netcom6.netcom.com
-
- In article <4jajtm$ru9@daily-planet.nodak.edu>,
- Nathanael J Henderson <nahender@prairie.NoDak.edu> wrote:
- >John Sheehy (jsheehy@netcom.com) wrote:
- >
- >: Perhaps, but the standard speeds for movies and video has generally been
- >: what can be gotten away with, not how much we can appreciate. I've done
- >: anims on my PC at 72 fps, and on my Retina card on my Amiga at 90 fps
- >: double-buffered (on a 90 Hz 200*150 screen with MakeRace), and the
- >: results were *far* better than what you normally get at 30 fps.
- >
- > All this talk of fps reminds me of a little 'Pong' type game I cobbled
- >together once upon a time. Darn thing got roughly 700 fps! :-) ("And
- >next week class we begin learning how to tie animation to the system
- >clock...." ;-)
-
- No, it didn't get 700 fps, it got it's display memory written to at that
- rate. My examples were *updated* at those number of frames per second, and
- they had pretty close to full frame deltas. I don't see the relevance of
- your pong clone to this.
-
- John Sheehy <jsheehy@netcom.com>
-